Recap02-06 TechnoLust Q01 Another One 

PodCast: Uncle Jonny's

unclejonny

 #15

Schell’s Lesson One: Motion Sickness Can Be Eliminated

Today we continue our review of a blog post by Jesse Schell titled “Making Great VR: Six Lessons Learned From I Expect You To Die” and read through his lesson one: Motion sickness can be eliminated. But first we chat about end of summer, Snow Crash the book, upcoming Unity Virtual Reality Projects book release, and Jarrett’s experience developing a business plan for underwater remote operated vehicles.

UncleJonny

 

Demo: Ziran Passage to Nature

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Demo: RGBVerseVR

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Demo: Martello Tower

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Demo: I Expect You To Die 2

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Demo: Endless Labyrinth

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Demo: Crystal Rift

Steam Early Access

Demo: Darkfield VR

Darkfield VR - $ 19

Demo: The Ice Pricess

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Demo: 7 Nanocycles

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Demo: Alien TSA

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Demo: KaleidoSpace

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Demo: Caffeine

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Demo: Plane9

Plane9 is one of the top music visualizers out there and has been under active development for over 7 years so it’s with great joy that it now also supports Oculus Rift. The engine used has been built from the ground up to be specially used for music visualizations to bring the best experience possible to the vr commun

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Demo: Q01 - A Simple 3D Platformer

Q01

This one is straight forward, you just need to reach the end of the level. There are PowerUps that grantjump boosts, and hidden Items to collect. Feel free to explore :) What is your time? Can you make it in under 30 seconds?

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Demo: Convrge

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Demo: PlayPit

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Demo: Valiant

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Demo: Picards Quarter

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HTC Vive erst 2016

Scheinbar wird das HTC Vive erst im ersten Quartal 2016 für Consumer verfügbar sein.
Der Marktstart im Herbst 2015 ist voraussichtlich Entwicklern und ausgesuchte Kooperationspartner vorbehalten.

gizmodo

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